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Stamper Build Roblox
Roblox Stamper Tool Fixed
Roblox Stamper Tool Id
- --Created by DJwaffle2005--
- wait(0.1)
- player = game.Players.PutYourNameHere
- local ff = Instance.new('ForceField') --Creates forcefield
- local tool1 = Instance.new('HopperBin') --Gives the player a grab tool.
- tool1.Parent = player.Backpack
- print('Gave grab tool')
- local tool2 = Instance.new('HopperBin') --Gives the player a clone tool.
- tool2.Parent = player.Backpack
- print('Gave clone tool')
- local tool3 = Instance.new('HopperBin') --Gives the player a destroy tool.
- tool3.Parent = player.Backpack
- print('Gave delete tool')
- local tool4 = Instance.new('HopperBin') --Gives the player a tool where it spawns a part.
- tool4.Parent = player.Backpack
- print('Gave new part tool')
- local tool5 = Instance.new('HopperBin') --Gives the player a tool where it spawns a part.
- tool5.Parent = player.Backpack
- print('Gave paint tool')
- local tool6 = Instance.new('HopperBin') --Gives the player a tool where it spawns a part.
- tool6.Parent = player.Backpack
- print('Gave anchor tool')
- local tool7 = Instance.new('HopperBin') --Gives the player a tool where it spawns a part.
- tool7.Parent = player.Backpack
- print('Gave un-anchor tool')
- local tool8 = Instance.new('HopperBin') --Gives the player a tool where it spawns a part.
- tool8.Parent = player.Backpack
- print('Gave lock tool')
- local tool9 = Instance.new('HopperBin') --Gives the player a tool where it spawns a part.
- tool9.Parent = player.Backpack
- print('Gave unlock tool')
- playerMouse = game.Players.LocalPlayer:GetMouse()
- function lock()
- print('Locked '.playerMouse.Target.Name)
- playerMouse.Target.Locked = false
- end
- function anchor()
- print('Anchored '.playerMouse.Target.Name)
- playerMouse.Target.Anchored = false
- end
- function paint()
- playerMouse.Target.BrickColor = BrickColor.Random()
- local part = Instance.new('Part')
- part.Position = player.Head.Position
- part.Locked = false
- end
- ------------------------
- --Events-
- tool4.Selected:connect(function(mouse)
- mouse.Button1Down:connect(create)
- print('Selected.')
- end)
- tool6.Selected:connect(function(mouse)
- mouse.Button1Down:connect(anchor)
- print('Selected.')
- end)
- tool8.Selected:connect(function(mouse)
- mouse.Button1Down:connect(lock)
- print('Selected.')
- end)
- print('Gave tools to '.player.Name.'.')